websocket_server_test.cpp 1.3 KB

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  1. /*
  2. * websocket server
  3. *
  4. * @build make examples
  5. * @server bin/websocket_server_test 8888
  6. * @client bin/websocket_client_test ws://127.0.0.1:8888/
  7. * @js html/websocket_client.html
  8. *
  9. */
  10. #include "WebSocketServer.h"
  11. #include "EventLoop.h"
  12. #include "htime.h"
  13. using namespace hv;
  14. int main(int argc, char** argv) {
  15. if (argc < 2) {
  16. printf("Usage: %s port\n", argv[0]);
  17. return -10;
  18. }
  19. int port = atoi(argv[1]);
  20. WebSocketServerCallbacks ws;
  21. ws.onopen = [](const WebSocketChannelPtr& channel, const std::string& url) {
  22. printf("onopen: GET %s\n", url.c_str());
  23. // send(time) every 1s
  24. setInterval(1000, [channel](TimerID id) {
  25. if (channel->isConnected()) {
  26. char str[DATETIME_FMT_BUFLEN] = {0};
  27. datetime_t dt = datetime_now();
  28. datetime_fmt(&dt, str);
  29. channel->send(str);
  30. } else {
  31. killTimer(id);
  32. }
  33. });
  34. };
  35. ws.onmessage = [](const WebSocketChannelPtr& channel, const std::string& msg) {
  36. printf("onmessage: %s\n", msg.c_str());
  37. };
  38. ws.onclose = [](const WebSocketChannelPtr& channel) {
  39. printf("onclose\n");
  40. };
  41. websocket_server_t server;
  42. server.port = port;
  43. server.ws = &ws;
  44. websocket_server_run(&server);
  45. return 0;
  46. }