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- #ifndef HV_UDP_SERVER_HPP_
- #define HV_UDP_SERVER_HPP_
- #include "hsocket.h"
- #include "EventLoopThreadPool.h"
- #include "Channel.h"
- namespace hv {
- template<class TSocketChannel = SocketChannel>
- class UdpServerEventLoopTmpl {
- public:
- typedef std::shared_ptr<TSocketChannel> TSocketChannelPtr;
- UdpServerEventLoopTmpl(EventLoopPtr loop = NULL) {
- loop_ = loop ? loop : std::make_shared<EventLoop>();
- #if WITH_KCP
- enable_kcp = false;
- #endif
- }
- virtual ~UdpServerEventLoopTmpl() {
- }
- const EventLoopPtr& loop() {
- return loop_;
- }
- //@retval >=0 bindfd, <0 error
- int createsocket(int port, const char* host = "0.0.0.0") {
- hio_t* io = hloop_create_udp_server(loop_->loop(), host, port);
- if (io == NULL) return -1;
- channel.reset(new TSocketChannel(io));
- return channel->fd();
- }
- // closesocket thread-safe
- void closesocket() {
- if (channel) {
- channel->close(true);
- }
- }
- int startRecv() {
- assert(channel != NULL);
- channel->onread = [this](Buffer* buf) {
- if (onMessage) {
- onMessage(channel, buf);
- }
- };
- channel->onwrite = [this](Buffer* buf) {
- if (onWriteComplete) {
- onWriteComplete(channel, buf);
- }
- };
- #if WITH_KCP
- if (enable_kcp) {
- hio_set_kcp(channel->io(), &kcp_setting);
- }
- #endif
- return channel->startRead();
- }
- // start thread-safe
- void start() {
- loop_->runInLoop(std::bind(&UdpServerEventLoopTmpl::startRecv, this));
- }
- // sendto thread-safe
- int sendto(const void* data, int size, struct sockaddr* peeraddr = NULL) {
- if (channel == NULL) return -1;
- std::lock_guard<std::mutex> locker(sendto_mutex);
- if (peeraddr) hio_set_peeraddr(channel->io(), peeraddr, SOCKADDR_LEN(peeraddr));
- return channel->write(data, size);
- }
- int sendto(Buffer* buf, struct sockaddr* peeraddr = NULL) {
- return sendto(buf->data(), buf->size(), peeraddr);
- }
- int sendto(const std::string& str, struct sockaddr* peeraddr = NULL) {
- return sendto(str.data(), str.size(), peeraddr);
- }
- public:
- TSocketChannelPtr channel;
- #if WITH_KCP
- bool enable_kcp;
- kcp_setting_t kcp_setting;
- #endif
- // Callback
- std::function<void(const TSocketChannelPtr&, Buffer*)> onMessage;
- // NOTE: Use Channel::isWriteComplete in onWriteComplete callback to determine whether all data has been written.
- std::function<void(const TSocketChannelPtr&, Buffer*)> onWriteComplete;
- private:
- std::mutex sendto_mutex;
- EventLoopPtr loop_;
- };
- template<class TSocketChannel = SocketChannel>
- class UdpServerTmpl : private EventLoopThread, public UdpServerEventLoopTmpl<TSocketChannel> {
- public:
- UdpServerTmpl(EventLoopPtr loop = NULL)
- : EventLoopThread()
- , UdpServerEventLoopTmpl<TSocketChannel>(EventLoopThread::loop())
- {}
- virtual ~UdpServerTmpl() {
- stop(true);
- }
- const EventLoopPtr& loop() {
- return EventLoopThread::loop();
- }
- // start thread-safe
- void start(bool wait_threads_started = true) {
- EventLoopThread::start(wait_threads_started, std::bind(&UdpServerTmpl::startRecv, this));
- }
- // stop thread-safe
- void stop(bool wait_threads_stopped = true) {
- EventLoopThread::stop(wait_threads_stopped);
- }
- };
- typedef UdpServerTmpl<SocketChannel> UdpServer;
- }
- #endif // HV_UDP_SERVER_HPP_
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